Imagine walking into a movie and taking part in real-time...this is the world you are about to enter.
PlayStation®2 Computer Entertainment System

Features and Specifications

CPU

128-bit Playstation 2 CPU

System Clock Frequency

294.912 MHz

Cache Memory

Instruction: 16KB, Data: 8KB + 16KB (ScrP)

Main Memory

Direct Rambus (Direct RDRAM)

Memory Size

32MB

Memory Bus Bandwidth

3.2GB per Second

Co-processor

FPU (Floating Point Unit)

Floating Point Multiply Accumulator x 1,

 

Floating Point Divider x 1

Vector Units

VU0 and VU1

 

Floating Point Multiply Accumulator x 9,

 

Floating Point Divider x 3

Floating Point Performance

6.2 GFLOPS

   

3D CG Geometric Transformation

66 Million Polygons per second

   

Compressed Image Decoder

MPEG2

   

Graphics

Graphics Synthesizer™

Clock Frequency

147.456MHz

Embedded DRAM

4MB

DRAM Bus bandwidth

48GB per Second

DRAM Bus width

2560 Bits

Pixel Configuration

RGB:Alpha:Z Buffer (24:8:32)

Polygon Drawing Rate

75 Million Polygons per Second

Screen Resolution

Variable from 256 x 224 to 1280 x 1024

   

Sound

"SPU2+CPU"

Number of Voices

ADPCM: 48ch on SPU2 plus definable, software programmable voices

Sound Memory

2MB

Output Frequency

Variable up to 48 KHz (DAT quality)

   

IOP

I/O Processor

CPU Core

PlayStation (current) CPU

Clock Frequency

33.8688MHz or 36.864MHz (Selectable)

IOP Memory

2MB

Sub Bus

32-bit

Interface Types

IEEE1394 i.Linkä , Universal Serial Bus (USB) x 2

 

Controller Port x 2, Memory Card x 2

   

Disc Device

CD-ROM and DVD-ROM

Device Speed

CD-ROM 24 times speed

 

DVD-ROM 4 times speed

   

New Features

(North American model)

Drive bay (for 3.5" hard disc drive)

 

Expansion unit (for network interface)

 

DVD-Video playback built into the hardware, no Memory Card required